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Iris Winter
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Posts : 34

Character sheet
Jenny: 1000

PostSubject: [DONE] Iris Winter   Thu Jul 30, 2015 1:09 am

Personal Information

First & Last Name: Iris Winter
Age: 20
Eye color: green
Hair color: green
Weight & Height: 59 kilograms; 163 centimeters

Appearance & Clothing: With her build of average height, weight and fairly ordinary proportioning, Iris will usually not stand out too much in a crowd. The only thing not quite common about her first impression is quite dashing green hair, which she keeps meticulously dyed, matching eyebrows and everything. Being neither outrageously fit nor fat, Iris can wear many kinds of clothing well and tends to do so, if the circumstances require it.

Her preferred casual wear usually includes some kind of shirt or vest and short pants or plaid skirts for the body clothing if at all possible. With some simple sneakers or boots and the occasional gloves, that's her usual style. Although most setups looks sort of similar as her preferred colors tend to be in the orange to red zone with occasional, all or mostly black ones as well.
If necessary, of course almost anything goes. Likely, Iris has something appropriate in her wardrobe, be it balldances or polar expeditions.

Special features: A pair of tinted goggles go where ever Iris goes. Usually traveling as an accessory on her forehead and not the nose ridge, however.


Origin and family

Origin: Dolle Harbor (Azian Continent)

Family & close People:

  • Father: Cornelius Winter – Being a hunter for hire, taking care of all kinds of troubles for good people, he's always been busy traveling here and there, seen many places in the world and met countless people. Such led him to also meet the woman who he ended up marrying and starting his own family with eventually. Not that the fact has stopped him from continuing his hunting career.

  • Mother: Antonina Michelle Winter – Having lived a mostly quiet and boring life in Dolle Harbor, Antonina Michelle never did many exciting things. Just spending days, weeks and months working her job as a waitress in a local bar and restaurant. Which, with it's constant ebb and flow of new and recurring guests eventually acquainted her to a man she would end up marrying a little bit later down the line. She's to this day rooted in Dolle and still working the job.


Personality

Personality & Behavior: Iris is usually very outgoing and loud, always saying what she thinks, doing what she wants and being in surprisingly high spirits. A cheery, hard to miss or avoid personality for almost every situation in life. However she does take herself first and foremost as the most important person. This leads to a very self-confident appearance in public, acting like everything she does is the correct and perfectly fine thing since she believes that for herself anyway.
So her everyday life usually goes on a fairly free and whimsical basis. Living in the moment just killing time and moving along from task to task or looking for said tasks. In longer droughts of jobs to take on, she will however at least try to do training of some sort, since after all, there is a hunter's life to pursue still.

But, alas, that is no way to answer when duty calls. While there is no official procedure to follow for taking on any hunting work, to any past clients and in the professional context her family only know her as a woman of little words, straightforward ideas and many actions. People who have never worked with Iris or at least watched her do it would be surprised by the stark contrast of personalities she can display. The dedicated fervor with which she takes on jobs for her hunting life goal is nothing like the mostly egoistic behavior Iris goes through life with otherwise. While she may be self-centered, the idea to help out people in need does very much appeal to her.

Strengths & Weaknesses:

  • Fear of heights – Something that has been plaguing Iris' inexplicably since forever. There never was any incident to fuel this irrational fear, but nonetheless she will be happy to avoid anything to do with heights. The closer to solid ground the young woman can be, the better. Some days, as much as climbing a ladder or looking out a second story window can evoke anything from shaking knees to panic attacks.

  • Impulsive to a fault – Whether it's feeling like punching someone's teeth in when they are being a complete idiot or dropping anything she's doing to go and find a snack cause she suddenly feels like it. Iris will usually follow up on her spontaneous, instinctive reactions in word as well as in deed. This can be good sometimes, but also very bad, but nonetheless, it's a habit she can't quite let go of.

  • Very coordinated – Blessed with outstanding hand-eye-coordination, most filigree actions come easy to Iris. Having taken up many things from sewing and cooking to picking up on other fine differences doing microscopic tasks. However, this skill does also sometimes get her stuck on minor details, as she will get way into things that require it, to get them just right, especially if others have overseen them. Like missing buttons on clothing, jammed locks and the likes.


Goals: Goals in life are as plain and simple as they come. Iris plans to pass a Hunter's Exam and continue in family name. As all member's of her father's family side have been Hunters for hire, hunting everything that bothers people, be it lost items, wild animals or wrongdoers of all kinds. The point of it all to Iris is to just better the world as a whole, little by little.


History

Having parents that meet under fairly normal circumstances will usually lead to a fairly normal life. This was true for Iris' life for the most part, but became less accurate as time went on. Her mother being waitress in a bar and restaurant in Dolle Harbor, where many kinds of people come and go, eventually happened upon a regular customer who turned out to be a hunter. He'd come in every once in a while between jobs and travels. Most of what follows is fairly obvious. Eventually they got married and started their family. As it were, while they weren't poor, they still had to earn a living. So Cornelius kept with his profession in the time his wife could not because of their incoming daughter. That situation continued after Iris was born for quite some time. She'd be taken care of by her mother while her father was traveling where ever the call of money and work led him, only to visit as often as it would allow in between.

This would only change after some years, when the girl was finally old enough to go to school. Antonina picked her job back up and by extension, Cornelius had a little bit more time on his hands, just in time before Iris would start to question why her dad was hardly ever home while everyone else in school did not have that problem. He would still do his hunting fairly regularly, however. Which would become a topic for Iris to wonder about eventually.

As kids are, they tend to want to be like their parents, and with her father bringing  back all kinds of stories from his trips, it was easy to foresee who Iris would like to be like. And as any good mother would be worried sick about her kids getting interested in potentially dangerous business, so was Antonina. It would ultimately be for nothing however, cause she knew as well as her husband that strictly banning Iris from the things she got interested in would just lead to her rebelliously getting right into it as she would come of age. So they eventually agreed on taking it safely and sate the girl's curiosity in a moderate matter until she was old enough to decide for herself.

So it was still mostly stories of things that happened  while Cornelius was traveling and the kinds of adventures hunting got him into while trying to provide for his family and continue exactly what his father had done before him. As Iris got older, naturally she would get more and more interested in the things he did and eventually wanted to be set on the same path. Luckily, the three of them agreed to postpone that until the girl was grown up and of age. As a positive side effect of this promise however, she started to pick up on exercise in preparation for her now planned future. As time progressed she ended up turning more and more outcast among her school friends, as most of them had fairly normal expectations and plans for the future, like taking over their parent's businesses, taking up further studies or something of the sort.

Eventually, time caught up with Iris' plans and she finished school education. Usually that means taking up a job and such. For this girl, it meant something else though. Namely finally being introduced to the hunter life her father had been living. Of course, not just everybody can be a hunter, so her own career started with more preparations and training. One of the prerequisites to become an official hunter being the ability to use and manipulate Nen, Iris spent almost two years just soaking up information about this technique from her father and trying to learn how to do it whenever he was at home. The times he was not, she'd end up helping at home and her mother's work, like any well-educated child would.

Eventually however, her patience would run thin. After having grasped the nature of nen mastery, Iris was dead set on having done enough preparations and waiting. Days and weeks of arguing with her family later, she would finally be allowed to actually go out into the world, gather actual life experience and try to be admitted to as well as passing a hunter's exam to pick up the family legacy. For said experiences before trying the exam, Iris decided it a good idea to change locale and travel, first location being what some people would call the center of the known modern world: Yorknew City.

Character Image


Avatar origin: GUMI - Vocaloid

Writing Sample

It was one of those days where things just would not come together. One of those days where you get out of bed and before you've even reached the door of your bedroom, you've already stubbed your toes twice, there's only cold water coming from the faucet and breakfast is long over. And when you go out to get something to eat, it starts to rain. That's the kind of day this was to Iris. None of these things actually happened, but they would have fit right in. She sat on a playground swing, essentially stealing the toy from any kid wanting to play, just being lost in thought and waiting for time to pass. She had nothing to do today and everything she wanted to do did not pan out the way she had hoped. Usually she would pass time with crafts or studying up on things her father had taught her for her eventual foray into becoming a hunter.
But today, there wasn't a whole lot she could really do. After getting kicked out at home so Atonina could clean up the place mostly undisturbed, her mood was completely killed. Ideally she'd just go back to bed and wait for the next day, but since that was not an option right then, daydreaming would have to do. And unsuccessfully trying to blend out the sounds of kids playing on the playground around her.
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Iris Winter
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Posts : 34

Character sheet
Jenny: 1000

PostSubject: Re: [DONE] Iris Winter   Thu Jul 30, 2015 1:09 am

Character Stats

Health - 100
Aura - 100
Usable Aura - 10
Strength - 10
Precision - 10
Resilience - 10
Speed - 10

Nen

Native Nen: Conjurer
Nen Theme: Rite Of Passage

The Rite of Passage empathizes improving, changing and sometimes sacrificing something to move on and gain, in a direct and metaphorical sense. Commonly in form of gates, portals and other obstacles one has to pass to archieve their goals.

Nen-Points purchased: 0

Enhancer: Rank 0
Transmuter: Rank 0
Conjurer: Rank 1
Specialist: Rank 0
Manipulator: Rank 0
Emitter: Rank 0

Techniques

- N/A -

Items

- N/A -
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PostSubject: Re: [DONE] Iris Winter   Thu Jul 30, 2015 2:10 am

Passes

Code:
[justify][b][size=18][u]Personal Information[/u][/size][/b]

[b]First & Last Name:[/b] Iris Winter
[b]Age:[/b] 20
[b]Eye color:[/b] green
[b]Hair color:[/b] green
[b]Weight & Height:[/b] 59 kilograms; 163 centimeters

[b]Appearance & Clothing:[/b] With her build of average height, weight and fairly ordinary proportioning, Iris will usually not stand out too much in a crowd. The only thing not quite common about her first impression is quite dashing green hair, which she keeps meticulously dyed, matching eyebrows and everything. Being neither outrageously fit nor fat, Iris can wear many kinds of clothing well and tends to do so, if the circumstances require it.

Her preferred casual wear usually includes some kind of shirt or vest and short pants or plaid skirts for the body clothing if at all possible. With some simple sneakers or boots and the occasional gloves, that's her usual style. Although most setups looks sort of similar as her preferred colors tend to be in the orange to red zone with occasional, all or mostly black ones as well.
If necessary, of course almost anything goes. Likely, Iris has something appropriate in her wardrobe, be it balldances or polar expeditions.

[b]Special features:[/b] A pair of tinted goggles go where ever Iris goes. Usually traveling as an accessory on her forehead and not the nose ridge, however.


[size=18][b][u]Origin and family[/u][/b][/size]

[b]Origin:[/b] Dolle Harbor (Azian Continent)

[b]Family & close People:[/b]
[list]
[*]Father: Cornelius Winter – Being a hunter for hire, taking care of all kinds of troubles for good people, he's always been busy traveling here and there, seen many places in the world and met countless people. Such led him to also meet the woman who he ended up marrying and starting his own family with eventually. Not that the fact has stopped him from continuing his hunting career.

[*]Mother: Antonina Michelle Winter – Having lived a mostly quiet and boring life in Dolle Harbor, Antonina Michelle never did many exciting things. Just spending days, weeks and months working her job as a waitress in a local bar and restaurant. Which, with it's constant ebb and flow of new and recurring guests eventually acquainted her to a man she would end up marrying a little bit later down the line. She's to this day rooted in Dolle and still working the job.
[/list]

[size=18][b][u]Personality[/u][/b][/size]

[b]Personality & Behavior:[/b] Iris is usually very outgoing and loud, always saying what she thinks, doing what she wants and being in surprisingly high spirits. A cheery, hard to miss or avoid personality for almost every situation in life. However she does take herself first and foremost as the most important person. This leads to a very self-confident appearance in public, acting like everything she does is the correct and perfectly fine thing since she believes that for herself anyway.
So her everyday life usually goes on a fairly free and whimsical basis. Living in the moment just killing time and moving along from task to task or looking for said tasks. In longer droughts of jobs to take on, she will however at least try to do training of some sort, since after all, there is a hunter's life to pursue still.

But, alas, that is no way to answer when duty calls. While there is no official procedure to follow for taking on any hunting work, to any past clients and in the professional context her family only know her as a woman of little words, straightforward ideas and many actions. People who have never worked with Iris or at least watched her do it would be surprised by the stark contrast of personalities she can display. The dedicated fervor with which she takes on jobs for her hunting life goal is nothing like the mostly egoistic behavior Iris goes through life with otherwise. While she may be self-centered, the idea to help out people in need does very much appeal to her.

[b]Strengths & Weaknesses:[/b]
[list]
[*]Fear of heights – Something that has been plaguing Iris' inexplicably since forever. There never was any incident to fuel this irrational fear, but nonetheless she will be happy to avoid anything to do with heights. The closer to solid ground the young woman can be, the better. Some days, as much as climbing a ladder or looking out a second story window can evoke anything from shaking knees to panic attacks.

[*]Impulsive to a fault – Whether it's feeling like punching someone's teeth in when they are being a complete idiot or dropping anything she's doing to go and find a snack cause she suddenly feels like it. Iris will usually follow up on her spontaneous, instinctive reactions in word as well as in deed. This can be good sometimes, but also very bad, but nonetheless, it's a habit she can't quite let go of.

[*]Very coordinated – Blessed with outstanding hand-eye-coordination, most filigree actions come easy to Iris. Having taken up many things from sewing and cooking to picking up on other fine differences doing microscopic tasks. However, this skill does also sometimes get her stuck on minor details, as she will get way into things that require it, to get them just right, especially if others have overseen them. Like missing buttons on clothing, jammed locks and the likes.
[/list]

[b]Goals:[/b] Goals in life are as plain and simple as they come. Iris plans to pass a Hunter's Exam and continue in family name. As all member's of her father's family side have been Hunters for hire, hunting everything that bothers people, be it lost items, wild animals or wrongdoers of all kinds. The point of it all to Iris is to just better the world as a whole, little by little.


[size=18][b][u]History[/u][/b][/size]

Having parents that meet under fairly normal circumstances will usually lead to a fairly normal life. This was true for Iris' life for the most part, but became less accurate as time went on. Her mother being waitress in a bar and restaurant in Dolle Harbor, where many kinds of people come and go, eventually happened upon a regular customer who turned out to be a hunter. He'd come in every once in a while between jobs and travels. Most of what follows is fairly obvious. Eventually they got married and started their family. As it were, while they weren't poor, they still had to earn a living. So Cornelius kept with his profession in the time his wife could not because of their incoming daughter. That situation continued after Iris was born for quite some time. She'd be taken care of by her mother while her father was traveling where ever the call of money and work led him, only to visit as often as it would allow in between.

This would only change after some years, when the girl was finally old enough to go to school. Antonina picked her job back up and by extension, Cornelius had a little bit more time on his hands, just in time before Iris would start to question why her dad was hardly ever home while everyone else in school did not have that problem. He would still do his hunting fairly regularly, however. Which would become a topic for Iris to wonder about eventually.

As kids are, they tend to want to be like their parents, and with her father bringing  back all kinds of stories from his trips, it was easy to foresee who Iris would like to be like. And as any good mother would be worried sick about her kids getting interested in potentially dangerous business, so was Antonina. It would ultimately be for nothing however, cause she knew as well as her husband that strictly banning Iris from the things she got interested in would just lead to her rebelliously getting right into it as she would come of age. So they eventually agreed on taking it safely and sate the girl's curiosity in a moderate matter until she was old enough to decide for herself.

So it was still mostly stories of things that happened  while Cornelius was traveling and the kinds of adventures hunting got him into while trying to provide for his family and continue exactly what his father had done before him. As Iris got older, naturally she would get more and more interested in the things he did and eventually wanted to be set on the same path. Luckily, the three of them agreed to postpone that until the girl was grown up and of age. As a positive side effect of this promise however, she started to pick up on exercise in preparation for her now planned future. As time progressed she ended up turning more and more outcast among her school friends, as most of them had fairly normal expectations and plans for the future, like taking over their parent's businesses, taking up further studies or something of the sort.

Eventually, time caught up with Iris' plans and she finished school education. Usually that means taking up a job and such. For this girl, it meant something else though. Namely finally being introduced to the hunter life her father had been living. Of course, not just everybody can be a hunter, so her own career started with more preparations and training. One of the prerequisites to become an official hunter being the ability to use and manipulate Nen, Iris spent almost two years just soaking up information about this technique from her father and trying to learn how to do it whenever he was at home. The times he was not, she'd end up helping at home and her mother's work, like any well-educated child would.

Eventually however, her patience would run thin. After having grasped the nature of nen mastery, Iris was dead set on having done enough preparations and waiting. Days and weeks of arguing with her family later, she would finally be allowed to actually go out into the world, gather actual life experience and try to be admitted to as well as passing a hunter's exam to pick up the family legacy. For said experiences before trying the exam, Iris decided it a good idea to change locale and travel, first location being what some people would call the center of the known modern world: Yorknew City.

[size=18][b][u]Character Image[/u][/b][/size]

[center][img]http://i.imgur.com/fnTsi8s.jpg?1[/img][/center]

[i]Avatar origin[/i]: GUMI - Vocaloid

[size=18][b][u]Writing Sample[/u][/b][/size]

It was one of those days where things just would not come together. One of those days where you get out of bed and before you've even reached the door of your bedroom, you've already stubbed your toes twice, there's only cold water coming from the faucet and breakfast is long over. And when you go out to get something to eat, it starts to rain. That's the kind of day this was to Iris. None of these things actually happened, but they would have fit right in. She sat on a playground swing, essentially stealing the toy from any kid wanting to play, just being lost in thought and waiting for time to pass. She had nothing to do today and everything she wanted to do did not pan out the way she had hoped. Usually she would pass time with crafts or studying up on things her father had taught her for her eventual foray into becoming a hunter.
But today, there wasn't a whole lot she could really do. After getting kicked out at home so Atonina could clean up the place mostly undisturbed, her mood was completely killed. Ideally she'd just go back to bed and wait for the next day, but since that was not an option right then, daydreaming would have to do. And unsuccessfully trying to blend out the sounds of kids playing on the playground around her.[/justify]

Code:
[justify][b][size=18][u]Character Stats[/u][/size][/b]

[b]Health[/b] - 100
[b]Aura[/b] - 100
[b]Usable Aura[/b] - 10
[b]Strength[/b] - 10
[b]Precision[/b] - 10
[b]Resilience[/b] - 10
[b]Speed[/b] - 10

[b][size=18][u]Nen[/u][/size][/b]

[b]Native Nen:[/b] Conjurer
[b]Nen Theme:[/b] Rite Of Passage

The Rite of Passage empathizes improving, changing and sometimes sacrificing something to move on and gain, in a direct and metaphorical sense. Commonly in form of gates, portals and other obstacles one has to pass to archieve their goals.

[b]Nen-Points purchased:[/b] 0

[b]Enhancer:[/b] Rank 0
[b]Transmuter:[/b] Rank 0
[b]Conjurer:[/b] Rank 1
[b]Specialist:[/b] Rank 0
[b]Manipulator:[/b] Rank 0
[b]Emitter:[/b] Rank 0

[b][size=18][u]Techniques[/u][/size][/b]

- N/A -

[b][size=18][u]Items[/u][/size][/b]

- N/A - [/justify]
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